Core/Spells: Implemented setting spell to cast on arrival from SPELL_EFFECT_JUMP_CHARGE in database
Port From (https://github.com/TrinityCore/TrinityCore/commit/b6b0eced74676816ae41d46ddb0ae7fa74068d3f)
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@@ -1339,6 +1339,7 @@ namespace Game.Movement
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public uint? SpellVisualId;
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public uint? ProgressCurveId;
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public uint? ParabolicCurveId;
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public uint? TriggerSpellId;
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}
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public struct ChaseRange
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