Core/Loot: Simplify loot containers
Port From (https://github.com/TrinityCore/TrinityCore/commit/c00e2e4851498aa04ac1d8ff13a0759b245df72b)
This commit is contained in:
@@ -58,17 +58,6 @@ namespace Framework.Constants
|
||||
JunkFish = 0x8000
|
||||
}
|
||||
|
||||
public enum PermissionTypes
|
||||
{
|
||||
All = 0,
|
||||
Group = 1,
|
||||
Master = 2,
|
||||
Restricted = 3,
|
||||
RoundRobin = 4,
|
||||
Owner = 5,
|
||||
None = 6
|
||||
}
|
||||
|
||||
public enum LootType
|
||||
{
|
||||
None = 0,
|
||||
|
||||
@@ -79,7 +79,6 @@ namespace Framework.Constants
|
||||
/// Loot Const
|
||||
/// </summary>
|
||||
public const int MaxNRLootItems = 18;
|
||||
public const int MaxNRQuestItems = 32;
|
||||
public const int PlayerCorpseLootEntry = 1;
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user