Core/Grids: Move packet sending functionality out of MessageDistDeliverer and into separate, customizable class and unify LocalizedPacketDo, LocalizedPacketListDo as generic localizable action

Port From (https://github.com/TrinityCore/TrinityCore/commit/fb66575d38d2ba7ffc24c29824fa75d7019de549)
This commit is contained in:
hondacrx
2021-05-02 13:41:19 -04:00
parent 7c83501ba7
commit aaa3964d49
16 changed files with 188 additions and 198 deletions
+5 -5
View File
@@ -246,7 +246,7 @@ namespace Game.PvP
public void SendDefenseMessage(uint zoneId, uint id)
{
DefenseMessageBuilder builder = new(zoneId, id);
var localizer = new LocalizedPacketDo(builder);
var localizer = new LocalizedDo(builder);
BroadcastWorker(localizer, zoneId);
}
@@ -736,13 +736,13 @@ namespace Game.PvP
_id = id;
}
public override ServerPacket Invoke(Locale locale = Locale.enUS)
public override PacketSenderOwning<DefenseMessage> Invoke(Locale locale = Locale.enUS)
{
string text = Global.OutdoorPvPMgr.GetDefenseMessage(_zoneId, _id, locale);
DefenseMessage defenseMessage = new();
defenseMessage.ZoneID = _zoneId;
defenseMessage.MessageText = text;
PacketSenderOwning<DefenseMessage> defenseMessage = new();
defenseMessage.Data.ZoneID = _zoneId;
defenseMessage.Data.MessageText = text;
return defenseMessage;
}