Core: Updated to 11.2.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/5cf0c6c8bb2c4e58a2d66ba5f304af34d18a4782)
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@@ -126,8 +126,6 @@ namespace Game.Chat.Commands
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itemPos = "[equipped]";
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else if (Player.IsInventoryPos((byte)itemBag, itemSlot))
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itemPos = "[in inventory]";
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else if (Player.IsReagentBankPos((byte)itemBag, itemSlot))
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itemPos = "[in reagent bank]";
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else if (Player.IsBankPos((byte)itemBag, itemSlot))
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itemPos = "[in bank]";
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else
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