Core/Entities: Port some refactors
Port From (https://github.com/TrinityCore/TrinityCore/commit/431a326e6974d3c86452192767368ab6c4ea9b0b)
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@@ -3130,7 +3130,7 @@ namespace Game.Entities
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return (T)i_AI;
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}
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public override SpellSchoolMask GetMeleeDamageSchoolMask() { return m_meleeDamageSchoolMask; }
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public override SpellSchoolMask GetMeleeDamageSchoolMask(WeaponAttackType attackType = WeaponAttackType.BaseAttack) { return m_meleeDamageSchoolMask; }
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public void SetMeleeDamageSchool(SpellSchools school) { m_meleeDamageSchoolMask = (SpellSchoolMask)(1 << (int)school); }
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public sbyte GetOriginalEquipmentId() { return m_originalEquipmentId; }
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