diff --git a/Source/Game/Spells/Spell.cs b/Source/Game/Spells/Spell.cs index 6ea9153e5..9eac48a3d 100644 --- a/Source/Game/Spells/Spell.cs +++ b/Source/Game/Spells/Spell.cs @@ -1849,12 +1849,8 @@ namespace Game.Spells spellHitTarget = unit; else if (missInfo == SpellMissInfo.Reflect) // In case spell reflect from target, do all effect on caster (if hit) { - if (target.reflectResult == SpellMissInfo.None) // If reflected spell hit caster . do all effect on him - { + if (target.reflectResult == SpellMissInfo.None) // If reflected spell hit caster -> do all effect on him spellHitTarget = m_caster; - if (m_caster.IsTypeId(TypeId.Unit)) - m_caster.ToCreature().LowerPlayerDamageReq((uint)target.damage); - } } PrepareScriptHitHandlers();