Core/Battlegrounds: Queue updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf8714b8705c3fccc77083c6dc8665767430d346)
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@@ -305,7 +305,7 @@ namespace Game
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if (log && packet.Info.SendMoney > 0)
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{
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Log.outCommand(GetAccountId(), "GM {0} ({1}) (Account: {{2}) mail money: {3} to player: {4} ({5}) (Account: {6})",
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Log.outCommand(GetAccountId(), "GM {0} ({1}) (Account: {2}) mail money: {3} to player: {4} ({5}) (Account: {6})",
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GetPlayerName(), GetPlayer().GetGUID().ToString(), GetAccountId(), packet.Info.SendMoney, packet.Info.Target, receiverGuid.ToString(), receiverAccountId);
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}
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}
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