Core/Spells: SpellAttr8 fixups - use creator instead of owner for SPELL_ATTR8_ONLY_TARGET_IF_SAME_CREATOR and removed cast time requirement for channelled spell predicted healing

Port From (https://github.com/TrinityCore/TrinityCore/commit/930a08fe03a033a6bb30fb8c94a8490c4b77fe91)
This commit is contained in:
hondacrx
2024-02-01 21:10:24 -05:00
parent fc439dbed0
commit ad4aa7df0c
10 changed files with 26 additions and 9 deletions
+2 -2
View File
@@ -341,8 +341,8 @@ namespace Game.Entities
TimeSpan GetDuration() { return _duration; }
public uint GetTextureKitId() { return _textureKitId; }
public ObjectGuid GetCreatorGuid() { return _creatorGuid; }
public override ObjectGuid GetOwnerGUID() { return GetCreatorGuid(); }
public override ObjectGuid GetCreatorGUID() { return _creatorGuid; }
public override ObjectGuid GetOwnerGUID() { return GetCreatorGUID(); }
public override uint GetFaction() { return 0; }
public override float GetStationaryX() { return _stationaryPosition.GetPositionX(); }