Core/Spells: SpellAttr8 fixups - use creator instead of owner for SPELL_ATTR8_ONLY_TARGET_IF_SAME_CREATOR and removed cast time requirement for channelled spell predicted healing

Port From (https://github.com/TrinityCore/TrinityCore/commit/930a08fe03a033a6bb30fb8c94a8490c4b77fe91)
This commit is contained in:
hondacrx
2024-02-01 21:10:24 -05:00
parent fc439dbed0
commit ad4aa7df0c
10 changed files with 26 additions and 9 deletions
+4 -3
View File
@@ -81,7 +81,7 @@ namespace Game.Entities
public override void Update(uint diff)
{
base.Update(diff);
loot?.Update();
}
@@ -284,6 +284,7 @@ namespace Game.Entities
public void SetCorpseDynamicFlag(CorpseDynFlags dynamicFlags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_corpseData).ModifyValue(m_corpseData.DynamicFlags), (uint)dynamicFlags); }
public void RemoveCorpseDynamicFlag(CorpseDynFlags dynamicFlags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_corpseData).ModifyValue(m_corpseData.DynamicFlags), (uint)dynamicFlags); }
public void ReplaceAllCorpseDynamicFlags(CorpseDynFlags dynamicFlags) { SetUpdateFieldValue(m_values.ModifyValue(m_corpseData).ModifyValue(m_corpseData.DynamicFlags), (uint)dynamicFlags); }
public override ObjectGuid GetCreatorGUID() { return m_corpseData.Owner; }
public override ObjectGuid GetOwnerGUID() { return m_corpseData.Owner; }
public void SetOwnerGUID(ObjectGuid owner) { SetUpdateFieldValue(m_values.ModifyValue(m_corpseData).ModifyValue(m_corpseData.Owner), owner); }
public void SetPartyGUID(ObjectGuid partyGuid) { SetUpdateFieldValue(m_values.ModifyValue(m_corpseData).ModifyValue(m_corpseData.PartyGUID), partyGuid); }
@@ -317,8 +318,8 @@ namespace Game.Entities
public CellCoord GetCellCoord() { return _cellCoord; }
public void SetCellCoord(CellCoord cellCoord) { _cellCoord = cellCoord; }
public override Loot GetLootForPlayer(Player player) { return loot; }
public override Loot GetLootForPlayer(Player player) { return loot; }
public CorpseData m_corpseData;
public Loot loot;