Core/Spells: SpellAttr8 fixups - use creator instead of owner for SPELL_ATTR8_ONLY_TARGET_IF_SAME_CREATOR and removed cast time requirement for channelled spell predicted healing
Port From (https://github.com/TrinityCore/TrinityCore/commit/930a08fe03a033a6bb30fb8c94a8490c4b77fe91)
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@@ -305,6 +305,7 @@ namespace Game.Entities
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public Unit GetCaster() { return _caster; }
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public uint GetSpellId() { return m_dynamicObjectData.SpellID; }
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public ObjectGuid GetCasterGUID() { return m_dynamicObjectData.Caster; }
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public override ObjectGuid GetCreatorGUID() { return GetCasterGUID(); }
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public override ObjectGuid GetOwnerGUID() { return GetCasterGUID(); }
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public float GetRadius() { return m_dynamicObjectData.Radius; }
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