Core/Spells: SpellAttr8 fixups - use creator instead of owner for SPELL_ATTR8_ONLY_TARGET_IF_SAME_CREATOR and removed cast time requirement for channelled spell predicted healing
Port From (https://github.com/TrinityCore/TrinityCore/commit/930a08fe03a033a6bb30fb8c94a8490c4b77fe91)
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@@ -2077,7 +2077,7 @@ namespace Game.Entities
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udata.BuildPacket(out packet);
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player.SendPacket(packet);
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}
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public ObjectGuid GetCreatorGUID() { return m_unitData.CreatedBy; }
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public override ObjectGuid GetCreatorGUID() { return m_unitData.CreatedBy; }
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public void SetCreatorGUID(ObjectGuid creator) { SetUpdateFieldValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.CreatedBy), creator); }
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public ObjectGuid GetMinionGUID() { return m_unitData.Summon; }
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public void SetMinionGUID(ObjectGuid guid) { SetUpdateFieldValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.Summon), guid); }
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