Misc fixes from (TrinityCore: https://github.com/TrinityCore/TrinityCore)
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ALTER TABLE `character_void_storage` DROP `suffixFactor`;
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ALTER TABLE `item_loot_items` DROP `rnd_suffix`;
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UPDATE `character_void_storage` SET `randomProperty`=0 WHERE `randomPropertyType`!=2;
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UPDATE `item_instance` SET `randomPropertyId`=0 WHERE `randomPropertyType`!=2;
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UPDATE `item_loot_items` SET `rnd_prop`=0 WHERE `rnd_type`!=2;
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ALTER TABLE `character_void_storage`
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DROP `randomPropertyType`,
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CHANGE `randomProperty` `randomBonusListId` int(10) unsigned NOT NULL DEFAULT '0';
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ALTER TABLE `item_instance`
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DROP `randomPropertyType`,
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CHANGE `randomPropertyId` `randomBonusListId` int(10) unsigned NOT NULL DEFAULT '0';
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ALTER TABLE `item_loot_items`
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DROP `rnd_type`,
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CHANGE `rnd_prop` `rnd_bonus` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'random bonus list added when originally rolled';
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