Core/Artifact Handle Artifact tiers + Artifact unlock (3rd relic bonus)

This commit is contained in:
hondacrx
2018-08-01 14:14:51 -04:00
parent 92481d8d9f
commit ae08c81ce6
19 changed files with 275 additions and 63 deletions
+47 -24
View File
@@ -81,7 +81,7 @@ namespace Game.Entities
{
if (spellInfo.HasEffect(SpellEffectName.GiveArtifactPower))
{
uint artifactKnowledgeLevel = owner.GetCurrency((uint)CurrencyTypes.ArtifactKnowledge);
uint artifactKnowledgeLevel = WorldConfig.GetUIntValue(WorldCfg.CurrencyStartArtifactKnowledge);
if (artifactKnowledgeLevel != 0)
SetModifier(ItemModifier.ArtifactKnowledgeLevel, artifactKnowledgeLevel + 1);
}
@@ -112,6 +112,8 @@ namespace Game.Entities
break;
}
}
CheckArtifactRelicSlotUnlock(owner != null ? owner : GetOwner());
}
return true;
}
@@ -295,6 +297,7 @@ namespace Game.Entities
stmt.AddValue(0, GetGUID().GetCounter());
stmt.AddValue(1, GetUInt64Value(ItemFields.ArtifactXp));
stmt.AddValue(2, GetModifier(ItemModifier.ArtifactAppearanceId));
stmt.AddValue(3, GetModifier(ItemModifier.ArtifactTier));
trans.Append(stmt);
foreach (ItemDynamicFieldArtifactPowers artifactPower in GetArtifactPowers())
@@ -547,11 +550,15 @@ namespace Game.Entities
return true;
}
public void LoadArtifactData(Player owner, ulong xp, uint artifactAppearanceId, List<ItemDynamicFieldArtifactPowers> powers)
public void LoadArtifactData(Player owner, ulong xp, uint artifactAppearanceId, uint artifactTier, List<ItemDynamicFieldArtifactPowers> powers)
{
InitArtifactPowers(GetTemplate().GetArtifactID(), 0);
for (byte i = 0; i <= artifactTier; ++i)
InitArtifactPowers(GetTemplate().GetArtifactID(), i);
SetUInt64Value(ItemFields.ArtifactXp, xp);
SetModifier(ItemModifier.ArtifactAppearanceId, artifactAppearanceId);
SetModifier(ItemModifier.ArtifactTier, artifactTier);
ArtifactAppearanceRecord artifactAppearance = CliDB.ArtifactAppearanceStorage.LookupByKey(artifactAppearanceId);
if (artifactAppearance != null)
SetAppearanceModId(artifactAppearance.ItemAppearanceModifierID);
@@ -612,6 +619,23 @@ namespace Game.Entities
power.CurrentRankWithBonus = (byte)(totalPurchasedRanks + 1);
SetArtifactPower(power);
}
CheckArtifactRelicSlotUnlock(owner != null ? owner : GetOwner());
}
public void CheckArtifactRelicSlotUnlock(Player owner)
{
if (!owner)
return;
byte artifactId = GetTemplate().GetArtifactID();
if (artifactId == 0)
return;
foreach (ArtifactUnlockRecord artifactUnlock in CliDB.ArtifactUnlockStorage.Values)
if (artifactUnlock.ArtifactID == artifactId)
if (owner.MeetPlayerCondition(artifactUnlock.PlayerConditionID))
AddBonuses(artifactUnlock.ItemBonusListID);
}
public static void DeleteFromDB(SQLTransaction trans, ulong itemGuid)
@@ -2194,6 +2218,9 @@ namespace Game.Entities
public void AddBonuses(uint bonusListID)
{
if (HasDynamicValue(ItemDynamicFields.BonusListIds, bonusListID))
return;
var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListID);
if (bonuses != null)
{
@@ -2237,7 +2264,7 @@ namespace Game.Entities
SetDynamicStructuredValue(ItemDynamicFields.ArtifactPowers, index, artifactPower);
}
void InitArtifactPowers(byte artifactId, byte artifactTier)
public void InitArtifactPowers(byte artifactId, byte artifactTier)
{
foreach (ArtifactPowerRecord artifactPower in Global.DB2Mgr.GetArtifactPowers(artifactId))
{
@@ -2250,7 +2277,7 @@ namespace Game.Entities
ItemDynamicFieldArtifactPowers powerData = new ItemDynamicFieldArtifactPowers();
powerData.ArtifactPowerId = artifactPower.Id;
powerData.PurchasedRank = 0;
powerData.CurrentRankWithBonus = (byte)(artifactPower.Flags.HasAnyFlag(ArtifactPowerFlag.First) ? 1 : 0);
powerData.CurrentRankWithBonus = (byte)((artifactPower.Flags & ArtifactPowerFlag.First) == ArtifactPowerFlag.First ? 1 : 0);
SetArtifactPower(powerData, true);
}
}
@@ -2366,7 +2393,7 @@ namespace Game.Entities
SetAppearanceModId(parent.GetAppearanceModId());
}
public void GiveArtifactXp(ulong amount, Item sourceItem, uint artifactCategoryId)
public void GiveArtifactXp(ulong amount, Item sourceItem, ArtifactCategory artifactCategoryId)
{
Player owner = GetOwner();
if (!owner)
@@ -2374,26 +2401,22 @@ namespace Game.Entities
if (artifactCategoryId != 0)
{
ArtifactCategoryRecord artifactCategory = CliDB.ArtifactCategoryStorage.LookupByKey(artifactCategoryId);
if (artifactCategory != null)
{
uint artifactKnowledgeLevel = 1;
if (sourceItem && sourceItem.GetModifier(ItemModifier.ArtifactKnowledgeLevel) != 0)
artifactKnowledgeLevel = sourceItem.GetModifier(ItemModifier.ArtifactKnowledgeLevel);
else
artifactKnowledgeLevel = owner.GetCurrency(artifactCategory.XpMultCurrencyID) + 1;
uint artifactKnowledgeLevel = 1;
if (sourceItem != null && sourceItem.GetModifier(ItemModifier.ArtifactKnowledgeLevel) != 0)
artifactKnowledgeLevel = sourceItem.GetModifier(ItemModifier.ArtifactKnowledgeLevel);
else if (artifactCategoryId == ArtifactCategory.Primary)
artifactKnowledgeLevel = WorldConfig.GetUIntValue(WorldCfg.CurrencyStartArtifactKnowledge) + 1;
GtArtifactKnowledgeMultiplierRecord artifactKnowledge = CliDB.ArtifactKnowledgeMultiplierGameTable.GetRow(artifactKnowledgeLevel);
if (artifactKnowledge != null)
amount = (ulong)(amount * artifactKnowledge.Multiplier);
GtArtifactKnowledgeMultiplierRecord artifactKnowledge = CliDB.ArtifactKnowledgeMultiplierGameTable.GetRow(artifactKnowledgeLevel);
if (artifactKnowledge != null)
amount = (ulong)(amount * artifactKnowledge.Multiplier);
if (amount >= 5000)
amount = 50 * (amount / 50);
else if (amount >= 1000)
amount = 25 * (amount / 25);
else if (amount >= 50)
amount = 5 * (amount / 5);
}
if (amount >= 5000)
amount = 50 * (amount / 50);
else if (amount >= 1000)
amount = 25 * (amount / 25);
else if (amount >= 50)
amount = 5 * (amount / 5);
}
SetUInt64Value(ItemFields.ArtifactXp, GetUInt64Value(ItemFields.ArtifactXp) + amount);
@@ -1401,6 +1401,17 @@ namespace Game.Entities
return _dynamicValues[(int)index][offset];
}
public bool HasDynamicValue(object index, uint value)
{
Cypher.Assert((int)index < _dynamicValuesCount || PrintIndexError(index, false));
uint[] values = _dynamicValues[(int)index];
for (var i = 0; i < values.Length; ++i)
if (values[i] == value)
return true;
return false;
}
public void AddDynamicValue(object index, uint value)
{
Cypher.Assert((int)index < _dynamicValuesCount || PrintIndexError(index, true));
+16 -12
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@@ -39,28 +39,32 @@ namespace Game.Entities
{
void _LoadInventory(SQLResult result, SQLResult artifactsResult, uint timeDiff)
{
// 0 1 2 3 4
// SELECT a.itemGuid, a.xp, a.artifactAppearanceId, ap.artifactPowerId, ap.purchasedRank FROM item_instance_artifact_powers ap LEFT JOIN item_instance_artifact a ON ap.itemGuid = a.itemGuid INNER JOIN character_inventory ci ON ci.item = ap.guid WHERE ci.guid = ?
Dictionary<ObjectGuid, Tuple<ulong, uint, List<ItemDynamicFieldArtifactPowers>>> artifactData = new Dictionary<ObjectGuid, Tuple<ulong, uint, List<ItemDynamicFieldArtifactPowers>>>();
//MultiMap<ObjectGuid, ItemDynamicFieldArtifactPowers> artifactPowerData = new MultiMap<ObjectGuid, ItemDynamicFieldArtifactPowers>();
// 0 1 2 3 4 5
// SELECT a.itemGuid, a.xp, a.artifactAppearanceId, a.artifactTierId, ap.artifactPowerId, ap.purchasedRank FROM item_instance_artifact_powers ap LEFT JOIN item_instance_artifact a ON ap.itemGuid = a.itemGuid INNER JOIN character_inventory ci ON ci.item = ap.guid WHERE ci.guid = ?
var artifactData = new Dictionary<ObjectGuid, Tuple<ulong, uint, uint, List<ItemDynamicFieldArtifactPowers>>>();
if (!artifactsResult.IsEmpty())
{
do
{
var artifactDataEntry = Tuple.Create(artifactsResult.Read<ulong>(1), artifactsResult.Read<uint>(2), new List<ItemDynamicFieldArtifactPowers>());
var artifactDataEntry = Tuple.Create(artifactsResult.Read<ulong>(1), artifactsResult.Read<uint>(2), artifactsResult.Read<uint>(3), new List<ItemDynamicFieldArtifactPowers>());
ItemDynamicFieldArtifactPowers artifactPowerData = new ItemDynamicFieldArtifactPowers();
artifactPowerData.ArtifactPowerId = artifactsResult.Read<uint>(3);
artifactPowerData.PurchasedRank = artifactsResult.Read<byte>(4);
artifactPowerData.ArtifactPowerId = artifactsResult.Read<uint>(4);
artifactPowerData.PurchasedRank = artifactsResult.Read<byte>(5);
ArtifactPowerRecord artifactPower = CliDB.ArtifactPowerStorage.LookupByKey(artifactPowerData.ArtifactPowerId);
if (artifactPower != null)
{
if (artifactPowerData.PurchasedRank > artifactPower.MaxPurchasableRank)
artifactPowerData.PurchasedRank = artifactPower.MaxPurchasableRank;
uint maxRank = artifactPower.MaxPurchasableRank;
// allow ARTIFACT_POWER_FLAG_FINAL to overflow maxrank here - needs to be handled in Item::CheckArtifactUnlock (will refund artifact power)
if (artifactPower.Flags.HasAnyFlag(ArtifactPowerFlag.MaxRankWithTier) && artifactPower.Tier < artifactDataEntry.Item3)
maxRank += artifactDataEntry.Item3 - artifactPower.Tier;
artifactPowerData.CurrentRankWithBonus = (byte)(artifactPower.Flags.HasAnyFlag(ArtifactPowerFlag.First) ? 1 : 0);
if (artifactPowerData.PurchasedRank > maxRank)
artifactPowerData.PurchasedRank = (byte)maxRank;
artifactDataEntry.Item3.Add(artifactPowerData);
artifactPowerData.CurrentRankWithBonus = (byte)((artifactPower.Flags & ArtifactPowerFlag.First) == ArtifactPowerFlag.First ? 1 : 0);
artifactDataEntry.Item4.Add(artifactPowerData);
}
artifactData[ObjectGuid.Create(HighGuid.Item, artifactsResult.Read<ulong>(0))] = artifactDataEntry;
@@ -85,7 +89,7 @@ namespace Game.Entities
{
var artifactDataPair = artifactData.LookupByKey(item.GetGUID());
if (item.GetTemplate().GetArtifactID() != 0 && artifactDataPair != null)
item.LoadArtifactData(this, artifactDataPair.Item1, artifactDataPair.Item2, artifactDataPair.Item3);
item.LoadArtifactData(this, artifactDataPair.Item1, artifactDataPair.Item2, artifactDataPair.Item3, artifactDataPair.Item4);
ulong counter = result.Read<ulong>(45);
ObjectGuid bagGuid = counter != 0 ? ObjectGuid.Create(HighGuid.Item, counter) : ObjectGuid.Empty;
+18
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@@ -5085,6 +5085,16 @@ namespace Game.Entities
SendPacket(displayPlayerChoice);
}
public bool MeetPlayerCondition(uint conditionId)
{
PlayerConditionRecord playerCondition = CliDB.PlayerConditionStorage.LookupByKey(conditionId);
if (playerCondition != null)
if (!ConditionManager.IsPlayerMeetingCondition(this, playerCondition))
return false;
return true;
}
public float GetCollisionHeight(bool mounted)
{
if (mounted)
@@ -5333,6 +5343,14 @@ namespace Game.Entities
_ApplyAllLevelScaleItemMods(true); // Moved to above SetFullHealth so player will have full health from Heirlooms
Aura artifactAura = GetAura(PlayerConst.ArtifactsAllWeaponsGeneralWeaponEquippedPassive);
if (artifactAura != null)
{
Item artifact = GetItemByGuid(artifactAura.GetCastItemGUID());
if (artifact != null)
artifact.CheckArtifactRelicSlotUnlock(this);
}
// Only health and mana are set to maximum.
SetFullHealth();
SetFullPower(PowerType.Mana);