Core/Artifact Handle Artifact tiers + Artifact unlock (3rd relic bonus)

This commit is contained in:
hondacrx
2018-08-01 14:14:51 -04:00
parent 92481d8d9f
commit ae08c81ce6
19 changed files with 275 additions and 63 deletions
+10
View File
@@ -691,6 +691,16 @@ namespace Game
// TODO: Move this to BattlePetMgr::SendJournalLock() just to have all packets in one file
SendPacket(new BattlePetJournalLockAcquired());
ArtifactKnowledge artifactKnowledge = new ArtifactKnowledge();
artifactKnowledge.ArtifactCategoryID = ArtifactCategory.Primary;
artifactKnowledge.KnowledgeLevel = (sbyte)WorldConfig.GetIntValue(WorldCfg.CurrencyStartArtifactKnowledge);
SendPacket(artifactKnowledge);
ArtifactKnowledge artifactKnowledgeFishingPole = new ArtifactKnowledge();
artifactKnowledgeFishingPole.ArtifactCategoryID = ArtifactCategory.Fishing;
artifactKnowledgeFishingPole.KnowledgeLevel = 0;
SendPacket(artifactKnowledgeFishingPole);
pCurrChar.SendInitialPacketsBeforeAddToMap();
//Show cinematic at the first time that player login