Core/Artifact Handle Artifact tiers + Artifact unlock (3rd relic bonus)
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--
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-- Table structure for table `artifact_tier`
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--
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DROP TABLE IF EXISTS `artifact_tier`;
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CREATE TABLE `artifact_tier` (
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`ID` int(10) unsigned NOT NULL DEFAULT '0',
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`ArtifactTier` int(10) unsigned NOT NULL DEFAULT '0',
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`MaxNumTraits` int(10) unsigned NOT NULL DEFAULT '0',
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`MaxArtifactKnowledge` int(10) unsigned NOT NULL DEFAULT '0',
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`KnowledgePlayerCondition` int(10) unsigned NOT NULL DEFAULT '0',
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`MinimumEmpowerKnowledge` int(10) unsigned NOT NULL DEFAULT '0',
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`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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--
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-- Table structure for table `artifact_unlock`
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--
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DROP TABLE IF EXISTS `artifact_unlock`;
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CREATE TABLE `artifact_unlock` (
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`ID` int(10) unsigned NOT NULL DEFAULT '0',
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`ItemBonusListID` smallint(5) unsigned NOT NULL DEFAULT '0',
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`PowerRank` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`PowerID` int(10) unsigned NOT NULL DEFAULT '0',
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`PlayerConditionID` int(10) unsigned NOT NULL DEFAULT '0',
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`ArtifactID` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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