Core/Player: Delay resurrection on release for unreachable maps until teleport has completed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e8e8e4b9d6ae72615334c5ef5f62d14a77729f55)
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@@ -341,7 +341,8 @@ namespace Framework.Constants
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NotLeaveCombat = 0x04,
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NotUnSummonPet = 0x08,
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Spell = 0x10,
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Seamless = 0x20
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ReviveAtTeleport = 0x40,
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Seamless = 0x80
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}
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/// Type of environmental damages
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