Misc updates.
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@@ -232,7 +232,7 @@ namespace Game.Chat
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Player attacker = handler.GetSession().GetPlayer();
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// flat melee damage without resistence/etc reduction
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if (school.HasValue)
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if (!school.HasValue)
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{
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Unit.DealDamage(attacker, target, damage, null, DamageEffectType.Direct, SpellSchoolMask.Normal, null, false);
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if (target != attacker)
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