Core/WorldStates: Migrate battleground worldstates to new system
Port From (https://github.com/TrinityCore/TrinityCore/commit/5dbfaecd5c020fd4c3b3dfc235580849c39ce7db)
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@@ -233,16 +233,6 @@ namespace Framework.Constants
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Even = 2 // teams even: N vs N players
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}
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public enum BattlegroundCriteriaId
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{
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ResilientVictory,
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SaveTheDay,
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EverythingCounts,
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AvPerfection,
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DefenseOfTheAncients,
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NotEvenAScratch,
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}
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public struct BattlegroundBroadcastTexts
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{
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public const uint AllianceWins = 10633;
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