diff --git a/Source/Game/Entities/Player/Player.DB.cs b/Source/Game/Entities/Player/Player.DB.cs index 6522ea654..8cad00124 100644 --- a/Source/Game/Entities/Player/Player.DB.cs +++ b/Source/Game/Entities/Player/Player.DB.cs @@ -1948,8 +1948,8 @@ namespace Game.Entities } stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_CHAR_SPELL_FAVORITE); - stmt.AddValue(0, id); - stmt.AddValue(1, GetGUID().GetCounter()); + stmt.AddValue(0, GetGUID().GetCounter()); + stmt.AddValue(1, id); trans.Append(stmt); if (spell.Favorite)