From b021781fde7cb291dc2b16823ff7caf6a179722e Mon Sep 17 00:00:00 2001 From: Hondacrx Date: Tue, 12 Aug 2025 21:53:41 -0400 Subject: [PATCH] Core/Players: Fix deleting favorite spells Port From (https://github.com/TrinityCore/TrinityCore/commit/39e9a5e193339694f8990a9e2d49c43e98dce820) --- Source/Game/Entities/Player/Player.DB.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Game/Entities/Player/Player.DB.cs b/Source/Game/Entities/Player/Player.DB.cs index 6522ea654..8cad00124 100644 --- a/Source/Game/Entities/Player/Player.DB.cs +++ b/Source/Game/Entities/Player/Player.DB.cs @@ -1948,8 +1948,8 @@ namespace Game.Entities } stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_CHAR_SPELL_FAVORITE); - stmt.AddValue(0, id); - stmt.AddValue(1, GetGUID().GetCounter()); + stmt.AddValue(0, GetGUID().GetCounter()); + stmt.AddValue(1, id); trans.Append(stmt); if (spell.Favorite)