More cleanups of custom classes in favor of .NET runtime types.

This commit is contained in:
hondacrx
2021-11-15 18:04:57 -05:00
parent a9a51d0641
commit b026ee7ef8
132 changed files with 373 additions and 6833 deletions
@@ -17,10 +17,10 @@
using Framework.Constants;
using Framework.Database;
using Framework.GameMath;
using Game.Entities;
using Game.Maps;
using System.Collections.Generic;
using System.Numerics;
namespace Game.DataStorage
{
@@ -18,12 +18,12 @@
using Framework.Constants;
using Framework.Database;
using Framework.Dynamic;
using Framework.GameMath;
using Framework.IO;
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using System.Numerics;
using System.Reflection;
namespace Game.DataStorage
{
@@ -19,15 +19,15 @@ using Framework.Collections;
using Framework.Constants;
using Framework.Database;
using Framework.Dynamic;
using Framework.GameMath;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Collections;
namespace Game.DataStorage
{
+2 -3
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@@ -17,13 +17,12 @@
using Framework.Constants;
using Framework.Database;
using Framework.GameMath;
using Game.Networking;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Collections;
using Framework.Dynamic;
using System.Numerics;
namespace Game.DataStorage
{
+1 -1
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@@ -15,10 +15,10 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.GameMath;
using System;
using System.Collections.Generic;
using System.IO;
using System.Numerics;
namespace Game.DataStorage
{
+1 -1
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@@ -16,8 +16,8 @@
*/
using Framework.Constants;
using Framework.GameMath;
using System;
using System.Numerics;
namespace Game.DataStorage
{
+1 -1
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@@ -16,7 +16,7 @@
*/
using Framework.Constants;
using Framework.GameMath;
using System.Numerics;
namespace Game.DataStorage
{
+1 -1
View File
@@ -16,7 +16,7 @@
*/
using Framework.Constants;
using Framework.GameMath;
using System.Numerics;
namespace Game.DataStorage
{
+1 -2
View File
@@ -15,8 +15,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.GameMath;
using System.Numerics;
namespace Game.DataStorage
{
+1 -1
View File
@@ -16,7 +16,7 @@
*/
using Framework.Constants;
using Framework.GameMath;
using System.Numerics;
namespace Game.DataStorage
{
@@ -17,6 +17,7 @@
using Framework.GameMath;
using System.IO;
using System.Numerics;
namespace Game.DataStorage
{
+2 -1
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@@ -14,8 +14,9 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.GameMath;
using System.Numerics;
namespace Game.DataStorage
{
+1 -1
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@@ -16,7 +16,7 @@
*/
using Framework.Constants;
using Framework.GameMath;
using System.Numerics;
namespace Game.DataStorage
{
+2 -1
View File
@@ -14,8 +14,9 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.GameMath;
using Framework.Constants;
using System.Numerics;
namespace Game.DataStorage
{
+1 -1
View File
@@ -16,8 +16,8 @@
*/
using Framework.Constants;
using Framework.GameMath;
using System;
using System.Numerics;
namespace Game.DataStorage
{
@@ -16,7 +16,6 @@
*/
using Framework.Constants;
using Framework.GameMath;
namespace Game.DataStorage
{