More cleanups of custom classes in favor of .NET runtime types.
This commit is contained in:
@@ -17,10 +17,10 @@
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using Framework.Constants;
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using Framework.Database;
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using Framework.GameMath;
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using Game.Entities;
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using Game.Maps;
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using System.Collections.Generic;
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using System.Numerics;
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namespace Game.DataStorage
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{
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@@ -18,12 +18,12 @@
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using Framework.Constants;
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using Framework.Database;
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using Framework.Dynamic;
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using Framework.GameMath;
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using Framework.IO;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Collections;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Reflection;
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namespace Game.DataStorage
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{
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@@ -19,15 +19,15 @@ using Framework.Collections;
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using Framework.Constants;
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using Framework.Database;
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using Framework.Dynamic;
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using Framework.GameMath;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Collections;
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namespace Game.DataStorage
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{
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@@ -17,13 +17,12 @@
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using Framework.Constants;
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using Framework.Database;
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using Framework.GameMath;
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using Game.Networking;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Collections;
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using Framework.Dynamic;
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using System.Numerics;
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namespace Game.DataStorage
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{
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@@ -15,10 +15,10 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.GameMath;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Numerics;
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namespace Game.DataStorage
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{
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@@ -16,8 +16,8 @@
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*/
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using Framework.Constants;
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using Framework.GameMath;
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using System;
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using System.Numerics;
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namespace Game.DataStorage
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{
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@@ -16,7 +16,7 @@
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*/
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using Framework.Constants;
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using Framework.GameMath;
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using System.Numerics;
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namespace Game.DataStorage
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{
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@@ -16,7 +16,7 @@
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*/
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using Framework.Constants;
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using Framework.GameMath;
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using System.Numerics;
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namespace Game.DataStorage
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{
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@@ -15,8 +15,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Framework.GameMath;
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using System.Numerics;
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namespace Game.DataStorage
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{
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@@ -16,7 +16,7 @@
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*/
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using Framework.Constants;
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using Framework.GameMath;
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using System.Numerics;
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namespace Game.DataStorage
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{
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@@ -17,6 +17,7 @@
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using Framework.GameMath;
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using System.IO;
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using System.Numerics;
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namespace Game.DataStorage
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{
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@@ -14,8 +14,9 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Framework.GameMath;
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using System.Numerics;
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namespace Game.DataStorage
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{
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@@ -16,7 +16,7 @@
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*/
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using Framework.Constants;
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using Framework.GameMath;
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using System.Numerics;
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namespace Game.DataStorage
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{
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@@ -14,8 +14,9 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.GameMath;
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using Framework.Constants;
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using System.Numerics;
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namespace Game.DataStorage
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{
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@@ -16,8 +16,8 @@
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*/
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using Framework.Constants;
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using Framework.GameMath;
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using System;
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using System.Numerics;
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namespace Game.DataStorage
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{
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@@ -16,7 +16,6 @@
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*/
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using Framework.Constants;
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using Framework.GameMath;
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namespace Game.DataStorage
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{
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