More cleanups of custom classes in favor of .NET runtime types.
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@@ -16,12 +16,12 @@
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*/
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using Framework.Constants;
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using Framework.GameMath;
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using Game.DataStorage;
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using Game.Maps;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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namespace Game.Entities
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{
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@@ -132,7 +132,7 @@ namespace Game.Entities
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SetGoAnimProgress(animprogress);
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SetName(goinfo.name);
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SetWorldRotation(0.0f, 0.0f, 0.0f, 1.0f);
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SetParentRotation(Quaternion.WAxis);
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SetParentRotation(Quaternion.Identity);
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CreateModel();
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return true;
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