diff --git a/Source/Game/Networking/Packets/ScenarioPackets.cs b/Source/Game/Networking/Packets/ScenarioPackets.cs index 48482dc32..635dc8c68 100644 --- a/Source/Game/Networking/Packets/ScenarioPackets.cs +++ b/Source/Game/Networking/Packets/ScenarioPackets.cs @@ -37,6 +37,7 @@ namespace Game.Networking.Packets _worldPacket.WriteInt32(BonusObjectives.Count); _worldPacket.WriteInt32(PickedSteps.Count); _worldPacket.WriteInt32(Spells.Count); + _worldPacket.WritePackedGuid(PlayerGUID); for (int i = 0; i < PickedSteps.Count; ++i) _worldPacket.WriteUInt32(PickedSteps[i]); @@ -64,6 +65,7 @@ namespace Game.Networking.Packets public List BonusObjectives = new(); public List PickedSteps = new(); public List Spells = new(); + public ObjectGuid PlayerGUID; public bool ScenarioComplete = false; }