Move some packets processing to map context
Port From (https://github.com/TrinityCore/TrinityCore/commit/2ea8f5e6fced094f28c45ac84123c85477122567)
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@@ -1585,7 +1585,7 @@ namespace Game
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GetPlayer().DeleteEquipmentSet(packet.ID);
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}
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[WorldPacketHandler(ClientOpcodes.UseEquipmentSet)]
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[WorldPacketHandler(ClientOpcodes.UseEquipmentSet, Processing = PacketProcessing.Inplace)]
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void HandleUseEquipmentSet(UseEquipmentSet useEquipmentSet)
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{
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ObjectGuid ignoredItemGuid = new(0x0C00040000000000, 0xFFFFFFFFFFFFFFFF);
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