Move some packets processing to map context

Port From (https://github.com/TrinityCore/TrinityCore/commit/2ea8f5e6fced094f28c45ac84123c85477122567)
This commit is contained in:
hondacrx
2021-04-18 14:06:00 -04:00
parent 63f0f919e2
commit b1ea7212f3
21 changed files with 98 additions and 98 deletions
+2 -2
View File
@@ -292,7 +292,7 @@ namespace Game
group.SendUpdate();
}
[WorldPacketHandler(ClientOpcodes.SetRole, Processing = PacketProcessing.Inplace)]
[WorldPacketHandler(ClientOpcodes.SetRole)]
void HandleSetRole(SetRole packet)
{
RoleChangedInform roleChangedInform = new();
@@ -608,7 +608,7 @@ namespace Game
GetPlayer().SendRaidInfo();
}
[WorldPacketHandler(ClientOpcodes.OptOutOfLoot)]
[WorldPacketHandler(ClientOpcodes.OptOutOfLoot, Processing = PacketProcessing.Inplace)]
void HandleOptOutOfLoot(OptOutOfLoot packet)
{
// ignore if player not loaded