Move some packets processing to map context

Port From (https://github.com/TrinityCore/TrinityCore/commit/2ea8f5e6fced094f28c45ac84123c85477122567)
This commit is contained in:
hondacrx
2021-04-18 14:06:00 -04:00
parent 63f0f919e2
commit b1ea7212f3
21 changed files with 98 additions and 98 deletions
+2 -2
View File
@@ -26,7 +26,7 @@ namespace Game
{
public partial class WorldSession
{
[WorldPacketHandler(ClientOpcodes.Inspect)]
[WorldPacketHandler(ClientOpcodes.Inspect, Processing = PacketProcessing.Inplace)]
void HandleInspect(Inspect inspect)
{
Player player = Global.ObjAccessor.GetPlayer(_player, inspect.Target);
@@ -85,7 +85,7 @@ namespace Game
SendPacket(inspectResult);
}
[WorldPacketHandler(ClientOpcodes.QueryInspectAchievements)]
[WorldPacketHandler(ClientOpcodes.QueryInspectAchievements, Processing = PacketProcessing.Inplace)]
void HandleQueryInspectAchievements(QueryInspectAchievements inspect)
{
Player player = Global.ObjAccessor.GetPlayer(_player, inspect.Guid);