Move some packets processing to map context
Port From (https://github.com/TrinityCore/TrinityCore/commit/2ea8f5e6fced094f28c45ac84123c85477122567)
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@@ -24,7 +24,7 @@ namespace Game
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{
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public partial class WorldSession
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{
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[WorldPacketHandler(ClientOpcodes.QueryScenarioPoi)]
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[WorldPacketHandler(ClientOpcodes.QueryScenarioPoi, Processing = PacketProcessing.Inplace)]
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void HandleQueryScenarioPOI(QueryScenarioPOI queryScenarioPOI)
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{
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ScenarioPOIs response = new();
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