Core/Auras: Implement SPELL_AURA_INTERFERE_ALL_TARGETING (SPELL_AURA_486)

Port From (https://github.com/TrinityCore/TrinityCore/commit/5fad0fb43af8498c1ae6d4bc79f47fe318d391c8)
This commit is contained in:
Hondacrx
2025-12-08 10:25:40 -05:00
parent 06bb95cb6d
commit b267c12273
2 changed files with 14 additions and 6 deletions
+12 -4
View File
@@ -5239,18 +5239,26 @@ namespace Game.Spells
if (castResult != SpellCastResult.SpellCastOk)
return castResult;
// If it's not a melee spell, check if vision is obscured by SPELL_AURA_INTERFERE_TARGETTING
// If it's not a melee spell, check if vision is obscured by SPELL_AURA_INTERFERE_ENEMY_TARGETING
if (m_spellInfo.DmgClass != SpellDmgClass.Melee)
{
Unit unitCaster1 = m_caster.ToUnit();
if (unitCaster1 != null)
{
foreach (var auraEffect in unitCaster1.GetAuraEffectsByType(AuraType.InterfereTargetting))
foreach (var auraEffect in unitCaster1.GetAuraEffectsByType(AuraType.InterfereEnemyTargeting))
if (!unitCaster1.IsFriendlyTo(auraEffect.GetCaster()) && !unitTarget.HasAura(auraEffect.GetId(), auraEffect.GetCasterGUID()))
return SpellCastResult.VisionObscured;
foreach (var auraEffect in unitTarget.GetAuraEffectsByType(AuraType.InterfereTargetting))
if (!unitCaster1.IsFriendlyTo(auraEffect.GetCaster()) && (!unitTarget.HasAura(auraEffect.GetId(), auraEffect.GetCasterGUID()) || !unitCaster1.HasAura(auraEffect.GetId(), auraEffect.GetCasterGUID())))
foreach (AuraEffect auraEff in unitTarget.GetAuraEffectsByType(AuraType.InterfereEnemyTargeting))
if (!unitCaster.IsFriendlyTo(auraEff.GetCaster()) && !unitCaster.HasAura(auraEff.GetId(), auraEff.GetCasterGUID()))
return SpellCastResult.VisionObscured;
foreach (AuraEffect auraEff in unitCaster.GetAuraEffectsByType(AuraType.InterfereAllTargeting))
if (!unitTarget.HasAura(auraEff.GetId(), auraEff.GetCasterGUID()))
return SpellCastResult.VisionObscured;
foreach (AuraEffect auraEff in unitTarget.GetAuraEffectsByType(AuraType.InterfereAllTargeting))
if (!unitCaster.HasAura(auraEff.GetId(), auraEff.GetCasterGUID()))
return SpellCastResult.VisionObscured;
}
}