Core/Auras: Fixes Zen Pilgrimage aura not being removed after teleport back.
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@@ -5011,6 +5011,7 @@ namespace Game.Spells
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}
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}
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[SpellEffectHandler(SpellEffectName.RemoveAura)]
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[SpellEffectHandler(SpellEffectName.RemoveAura)]
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[SpellEffectHandler(SpellEffectName.RemoveAura2)]
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void EffectRemoveAura(uint effIndex)
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void EffectRemoveAura(uint effIndex)
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{
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{
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if (effectHandleMode != SpellEffectHandleMode.HitTarget)
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if (effectHandleMode != SpellEffectHandleMode.HitTarget)
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