Core/Quests: Fix QuestGiverStatus for QUEST_TYPE_TURNIN
Port From (https://github.com/TrinityCore/TrinityCore/commit/c68f4ceeb58d9e113510359eb4b7e87ef270cc9e)
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@@ -2126,14 +2126,11 @@ namespace Game.Entities
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if (quest.IsTurnIn() && CanTakeQuest(quest, false))
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if (quest.IsTurnIn() && CanTakeQuest(quest, false))
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{
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{
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bool isTrivial = GetLevel() > (GetQuestLevel(quest) + WorldConfig.GetIntValue(WorldCfg.QuestLowLevelHideDiff));
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if (quest.IsRepeatable())
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if (quest.IsRepeatable())
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{
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result |= isTrivial ? QuestGiverStatus.TrivialRepeatableTurnin : QuestGiverStatus.RepeatableTurnin;
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if (GetLevel() > (GetQuestLevel(quest) + WorldConfig.GetIntValue(WorldCfg.QuestLowLevelHideDiff)))
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else
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result |= QuestGiverStatus.RepeatableTurnin;
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result |= isTrivial ? QuestGiverStatus.Trivial : QuestGiverStatus.Quest;
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else
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result |= QuestGiverStatus.TrivialRepeatableTurnin;
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}
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result |= quest.HasFlag(QuestFlags.HideRewardPoi) ? QuestGiverStatus.RewardCompleteNoPOI : QuestGiverStatus.RewardCompletePOI;
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}
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}
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}
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}
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