Core/Spells: enable and implement SMSG_MISSILE_CANCEL
Port From (https://github.com/TrinityCore/TrinityCore/commit/71db17220ae67dc6a354e88451ffc0700fe6c5f9)
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@@ -1118,6 +1118,23 @@ namespace Game.Networking.Packets
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public uint Result;
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}
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class MissileCancel : ServerPacket
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{
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public MissileCancel() : base(ServerOpcodes.MissileCancel) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(OwnerGUID);
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_worldPacket.WriteUInt32(SpellID);
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_worldPacket.WriteBit(Reverse);
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_worldPacket.FlushBits();
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}
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public ObjectGuid OwnerGUID;
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public bool Reverse;
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public uint SpellID;
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}
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//Structs
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public struct SpellLogPowerData
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