Fix build. (scripts are fixed but most need updated tho)
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@@ -365,7 +365,7 @@ namespace Game.AI
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public virtual void OnCharmed(bool apply) { }
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public virtual void DoAction(int param) { }
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public virtual void DoAction(int action) { }
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public virtual uint GetData(uint id = 0) { return 0; }
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public virtual void SetData(uint id, uint value) { }
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public virtual void SetGUID(ObjectGuid guid, int id = 0) { }
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@@ -402,7 +402,7 @@ namespace Game.Network.Packets
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public int OverEnergize;
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}
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class SpellInstakillLog : ServerPacket
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public class SpellInstakillLog : ServerPacket
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{
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public SpellInstakillLog() : base(ServerOpcodes.SpellInstakillLog, ConnectionType.Instance) { }
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