Fix build. (scripts are fixed but most need updated tho)
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@@ -402,7 +402,7 @@ namespace Game.Network.Packets
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public int OverEnergize;
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}
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class SpellInstakillLog : ServerPacket
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public class SpellInstakillLog : ServerPacket
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{
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public SpellInstakillLog() : base(ServerOpcodes.SpellInstakillLog, ConnectionType.Instance) { }
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