Fix build. (scripts are fixed but most need updated tho)

This commit is contained in:
hondacrx
2019-08-18 23:23:18 -04:00
parent aa71a8926a
commit b3faf9685a
61 changed files with 1611 additions and 1442 deletions
@@ -28,19 +28,6 @@ namespace Scripts.EasternKingdoms.Karazhan
{
public const uint MaxEncounter = 12;
public const uint BossAttumen = 1;
public const uint BossMoroes = 2;
public const uint BossMaiden = 3;
public const uint OptionalBoss = 4;
public const uint BossOpera = 5;
public const uint Curator = 6;
public const uint Aran = 7;
public const uint Terestian = 8;
public const uint Netherspite = 9;
public const uint Chess = 10;
public const uint Malchezzar = 11;
public const uint Nightbane = 12;
public static Dialogue[] OzDialogue =
{
new Dialogue(0, 6000),
@@ -108,6 +95,15 @@ namespace Scripts.EasternKingdoms.Karazhan
public const uint NpcArcanagos = 17652;
public const uint NpcSpotlight = 19525;
public static Position[] OptionalSpawn =
{
new Position(-10960.981445f, -1940.138428f, 46.178097f, 4.12f), // Hyakiss the Lurker
new Position(-10945.769531f, -2040.153320f, 49.474438f, 0.077f), // Shadikith the Glider
new Position(-10899.903320f, -2085.573730f, 49.474449f, 1.38f) // Rokad the Ravager
};
public const uint OptionalBossRequiredDeathCount = 50;
}
struct Dialogue
@@ -124,12 +120,22 @@ namespace Scripts.EasternKingdoms.Karazhan
struct DataTypes
{
public const uint OperaPerformance = 13;
public const uint Attumen = 1;
public const uint Moroes = 2;
public const uint MaidenOfVirtue = 3;
public const uint OptionalBoss = 4;
public const uint OperaPerformance = 5;
public const uint Curator = 6;
public const uint Aran = 7;
public const uint Terestian = 8;
public const uint Netherspite = 9;
public const uint Chess = 10;
public const uint Malchezzar = 11;
public const uint Nightbane = 12;
public const uint OperaOzDeathcount = 14;
public const uint Kilrek = 15;
public const uint Terestian = 16;
public const uint Moroes = 17;
public const uint GoCurtains = 18;
public const uint GoStagedoorleft = 19;
public const uint GoStagedoorright = 20;
@@ -143,6 +149,7 @@ namespace Scripts.EasternKingdoms.Karazhan
public const uint MastersTerraceDoor1 = 27;
public const uint MastersTerraceDoor2 = 28;
public const uint GoSideEntranceDoor = 29;
public const uint GoBlackenedUrn = 30;
}
struct OperaEvents
@@ -152,6 +159,47 @@ namespace Scripts.EasternKingdoms.Karazhan
public const uint RAJ = 3;
}
struct CreatureIds
{
public const uint HyakissTheLurker = 16179;
public const uint RokadTheRavager = 16181;
public const uint ShadikithTheGlider = 16180;
public const uint TerestianIllhoof = 15688;
public const uint Moroes = 15687;
public const uint Nightbane = 17225;
public const uint AttumenUnmounted = 15550;
public const uint AttumenMounted = 16152;
public const uint Midnight = 16151;
// Trash
public const uint ColdmistWidow = 16171;
public const uint ColdmistStalker = 16170;
public const uint Shadowbat = 16173;
public const uint VampiricShadowbat = 16175;
public const uint GreaterShadowbat = 16174;
public const uint PhaseHound = 16178;
public const uint Dreadbeast = 16177;
public const uint Shadowbeast = 16176;
public const uint Kilrek = 17229;
}
struct GameObjectIds
{
public const uint StageCurtain = 183932;
public const uint StageDoorLeft = 184278;
public const uint StageDoorRight = 184279;
public const uint PrivateLibraryDoor = 184517;
public const uint MassiveDoor = 185521;
public const uint GamesmanHallDoor = 184276;
public const uint GamesmanHallExitDoor = 184277;
public const uint NetherspaceDoor = 185134;
public const uint MastersTerraceDoor = 184274;
public const uint MastersTerraceDoor2 = 184280;
public const uint SideEntranceDoor = 184275;
public const uint DustCoveredChest = 185119;
public const uint BlackenedUrn = 194092;
}
[Script]
public class instance_karazhan : InstanceMapScript
{
@@ -162,33 +210,70 @@ namespace Scripts.EasternKingdoms.Karazhan
public instance_karazhan_InstanceMapScript(InstanceMap map) : base(map)
{
SetHeaders("KZ");
SetBossNumber(karazhanConst.MaxEncounter);
// 1 - OZ, 2 - HOOD, 3 - RAJ, this never gets altered.
m_uiOperaEvent = RandomHelper.URand(1, 3);
m_uiOzDeathCount = 0;
}
public override bool IsEncounterInProgress()
{
for (byte i = 0; i < karazhanConst.MaxEncounter; ++i)
if (m_auiEncounter[i] == (uint)EncounterState.InProgress)
return true;
return false;
OperaEvent = RandomHelper.URand(1, 3);
OzDeathCount = 0;
OptionalBossCount = 0;
}
public override void OnCreatureCreate(Creature creature)
{
switch (creature.GetEntry())
{
case 17229:
m_uiKilrekGUID = creature.GetGUID();
case CreatureIds.Kilrek:
KilrekGUID = creature.GetGUID();
break;
case 15688:
m_uiTerestianGUID = creature.GetGUID();
case CreatureIds.TerestianIllhoof:
TerestianGUID = creature.GetGUID();
break;
case 15687:
m_uiMoroesGUID = creature.GetGUID();
case CreatureIds.Moroes:
MoroesGUID = creature.GetGUID();
break;
case CreatureIds.Nightbane:
NightbaneGUID = creature.GetGUID();
break;
}
}
public override void OnUnitDeath(Unit unit)
{
Creature creature = unit.ToCreature();
if (creature == null)
return;
switch (creature.GetEntry())
{
case CreatureIds.ColdmistWidow:
case CreatureIds.ColdmistStalker:
case CreatureIds.Shadowbat:
case CreatureIds.VampiricShadowbat:
case CreatureIds.GreaterShadowbat:
case CreatureIds.PhaseHound:
case CreatureIds.Dreadbeast:
case CreatureIds.Shadowbeast:
if (GetBossState(DataTypes.OptionalBoss) == EncounterState.ToBeDecided)
{
++OptionalBossCount;
if (OptionalBossCount == karazhanConst.OptionalBossRequiredDeathCount)
{
switch (RandomHelper.URand(CreatureIds.HyakissTheLurker, CreatureIds.RokadTheRavager))
{
case CreatureIds.HyakissTheLurker:
instance.SummonCreature(CreatureIds.HyakissTheLurker, karazhanConst.OptionalSpawn[0]);
break;
case CreatureIds.ShadikithTheGlider:
instance.SummonCreature(CreatureIds.ShadikithTheGlider, karazhanConst.OptionalSpawn[1]);
break;
case CreatureIds.RokadTheRavager:
instance.SummonCreature(CreatureIds.RokadTheRavager, karazhanConst.OptionalSpawn[2]);
break;
}
}
}
break;
default:
break;
}
}
@@ -197,67 +282,42 @@ namespace Scripts.EasternKingdoms.Karazhan
{
switch (type)
{
case karazhanConst.BossAttumen:
m_auiEncounter[0] = uiData;
break;
case karazhanConst.BossMoroes:
if (m_auiEncounter[1] == (uint)EncounterState.Done)
break;
m_auiEncounter[1] = uiData;
break;
case karazhanConst.BossMaiden:
m_auiEncounter[2] = uiData;
break;
case karazhanConst.OptionalBoss:
m_auiEncounter[3] = uiData;
break;
case karazhanConst.BossOpera:
m_auiEncounter[4] = uiData;
if (uiData == (uint)EncounterState.Done)
UpdateEncounterStateForKilledCreature(16812, null);
break;
case karazhanConst.Curator:
m_auiEncounter[5] = uiData;
break;
case karazhanConst.Aran:
m_auiEncounter[6] = uiData;
break;
case karazhanConst.Terestian:
m_auiEncounter[7] = uiData;
break;
case karazhanConst.Netherspite:
m_auiEncounter[8] = uiData;
break;
case karazhanConst.Chess:
if (uiData == (uint)EncounterState.Done)
DoRespawnGameObject(DustCoveredChest, Time.Day);
m_auiEncounter[9] = uiData;
break;
case karazhanConst.Malchezzar:
m_auiEncounter[10] = uiData;
break;
case karazhanConst.Nightbane:
if (m_auiEncounter[11] != (uint)EncounterState.Done)
m_auiEncounter[11] = uiData;
break;
case DataTypes.OperaOzDeathcount:
if (uiData == (uint)EncounterState.Special)
++m_uiOzDeathCount;
++OzDeathCount;
else if (uiData == (uint)EncounterState.InProgress)
m_uiOzDeathCount = 0;
OzDeathCount = 0;
break;
}
}
public override bool SetBossState(uint id, EncounterState state)
{
if (!base.SetBossState(id, state))
return false;
switch (id)
{
case DataTypes.OperaPerformance:
if (state == EncounterState.Done)
{
HandleGameObject(StageDoorLeftGUID, true);
HandleGameObject(StageDoorRightGUID, true);
GameObject sideEntrance = instance.GetGameObject(SideEntranceDoor);
if (sideEntrance != null)
sideEntrance.RemoveFlag(GameObjectFlags.Locked);
UpdateEncounterStateForKilledCreature(16812, null);
}
break;
case DataTypes.Chess:
if (state == EncounterState.Done)
DoRespawnGameObject(DustCoveredChest, Time.Day);
break;
default:
break;
}
if (uiData == (uint)EncounterState.Done)
{
OUT_SAVE_INST_DATA();
strSaveData =
$"{m_auiEncounter[0]} {m_auiEncounter[1]} {m_auiEncounter[2]} {m_auiEncounter[3]} {m_auiEncounter[4]} {m_auiEncounter[5]} {m_auiEncounter[6]} {m_auiEncounter[7]} {m_auiEncounter[8]} {m_auiEncounter[9]} {m_auiEncounter[10]} {m_auiEncounter[11]}";
SaveToDB();
OUT_SAVE_INST_DATA_COMPLETE();
}
return true;
}
public override void SetGuidData(uint identifier, ObjectGuid data)
@@ -270,53 +330,56 @@ namespace Scripts.EasternKingdoms.Karazhan
{
switch (go.GetEntry())
{
case 183932:
m_uiCurtainGUID = go.GetGUID();
case GameObjectIds.StageCurtain:
CurtainGUID = go.GetGUID();
break;
case 184278:
m_uiStageDoorLeftGUID = go.GetGUID();
if (m_auiEncounter[4] == (uint)EncounterState.Done)
case GameObjectIds.StageDoorLeft:
StageDoorLeftGUID = go.GetGUID();
if (GetBossState(DataTypes.OperaPerformance) == EncounterState.Done)
go.SetGoState(GameObjectState.Active);
break;
case 184279:
m_uiStageDoorRightGUID = go.GetGUID();
if (m_auiEncounter[4] == (uint)EncounterState.Done)
case GameObjectIds.StageDoorRight:
StageDoorRightGUID = go.GetGUID();
if (GetBossState(DataTypes.OperaPerformance) == EncounterState.Done)
go.SetGoState(GameObjectState.Active);
break;
case 184517:
m_uiLibraryDoor = go.GetGUID();
case GameObjectIds.PrivateLibraryDoor:
LibraryDoor = go.GetGUID();
break;
case 185521:
m_uiMassiveDoor = go.GetGUID();
case GameObjectIds.MassiveDoor:
MassiveDoor = go.GetGUID();
break;
case 184276:
m_uiGamesmansDoor = go.GetGUID();
case GameObjectIds.GamesmanHallDoor:
GamesmansDoor = go.GetGUID();
break;
case 184277:
m_uiGamesmansExitDoor = go.GetGUID();
case GameObjectIds.GamesmanHallExitDoor:
GamesmansExitDoor = go.GetGUID();
break;
case 185134:
m_uiNetherspaceDoor = go.GetGUID();
case GameObjectIds.NetherspaceDoor:
NetherspaceDoor = go.GetGUID();
break;
case 184274:
case GameObjectIds.MastersTerraceDoor:
MastersTerraceDoor[0] = go.GetGUID();
break;
case 184280:
case GameObjectIds.MastersTerraceDoor2:
MastersTerraceDoor[1] = go.GetGUID();
break;
case 184275:
m_uiSideEntranceDoor = go.GetGUID();
if (m_auiEncounter[4] == (uint)EncounterState.Done)
go.SetFlag(GameObjectFields.Flags, GameObjectFlags.Locked);
case GameObjectIds.SideEntranceDoor:
SideEntranceDoor = go.GetGUID();
if (GetBossState(DataTypes.OperaPerformance) == EncounterState.Done)
go.AddFlag(GameObjectFlags.Locked);
else
go.RemoveFlag(GameObjectFields.Flags, GameObjectFlags.Locked);
go.RemoveFlag(GameObjectFlags.Locked);
break;
case 185119:
case GameObjectIds.DustCoveredChest:
DustCoveredChest = go.GetGUID();
break;
case GameObjectIds.BlackenedUrn:
BlackenedUrnGUID = go.GetGUID();
break;
}
switch (m_uiOperaEvent)
switch (OperaEvent)
{
// @todo Set Object visibilities for Opera based on performance
case OperaEvents.Oz:
@@ -330,43 +393,14 @@ namespace Scripts.EasternKingdoms.Karazhan
}
}
public override string GetSaveData()
{
return strSaveData;
}
public override uint GetData(uint uiData)
{
switch (uiData)
{
case karazhanConst.BossAttumen:
return m_auiEncounter[0];
case karazhanConst.BossMoroes:
return m_auiEncounter[1];
case karazhanConst.BossMaiden:
return m_auiEncounter[2];
case karazhanConst.OptionalBoss:
return m_auiEncounter[3];
case karazhanConst.BossOpera:
return m_auiEncounter[4];
case karazhanConst.Curator:
return m_auiEncounter[5];
case karazhanConst.Aran:
return m_auiEncounter[6];
case karazhanConst.Terestian:
return m_auiEncounter[7];
case karazhanConst.Netherspite:
return m_auiEncounter[8];
case karazhanConst.Chess:
return m_auiEncounter[9];
case karazhanConst.Malchezzar:
return m_auiEncounter[10];
case karazhanConst.Nightbane:
return m_auiEncounter[11];
case DataTypes.OperaPerformance:
return m_uiOperaEvent;
return OperaEvent;
case DataTypes.OperaOzDeathcount:
return m_uiOzDeathCount;
return OzDeathCount;
}
return 0;
@@ -377,82 +411,64 @@ namespace Scripts.EasternKingdoms.Karazhan
switch (uiData)
{
case DataTypes.Kilrek:
return m_uiKilrekGUID;
return KilrekGUID;
case DataTypes.Terestian:
return m_uiTerestianGUID;
return TerestianGUID;
case DataTypes.Moroes:
return m_uiMoroesGUID;
return MoroesGUID;
case DataTypes.Nightbane:
return NightbaneGUID;
case DataTypes.GoStagedoorleft:
return m_uiStageDoorLeftGUID;
return StageDoorLeftGUID;
case DataTypes.GoStagedoorright:
return m_uiStageDoorRightGUID;
return StageDoorRightGUID;
case DataTypes.GoCurtains:
return m_uiCurtainGUID;
return CurtainGUID;
case DataTypes.GoLibraryDoor:
return m_uiLibraryDoor;
return LibraryDoor;
case DataTypes.GoMassiveDoor:
return m_uiMassiveDoor;
return MassiveDoor;
case DataTypes.GoSideEntranceDoor:
return m_uiSideEntranceDoor;
return SideEntranceDoor;
case DataTypes.GoGameDoor:
return m_uiGamesmansDoor;
return GamesmansDoor;
case DataTypes.GoGameExitDoor:
return m_uiGamesmansExitDoor;
return GamesmansExitDoor;
case DataTypes.GoNetherDoor:
return m_uiNetherspaceDoor;
return NetherspaceDoor;
case DataTypes.MastersTerraceDoor1:
return MastersTerraceDoor[0];
case DataTypes.MastersTerraceDoor2:
return MastersTerraceDoor[1];
case DataTypes.ImageOfMedivh:
return ImageGUID;
case DataTypes.GoBlackenedUrn:
return BlackenedUrnGUID;
}
return ObjectGuid.Empty;
}
public override void Load(string str)
{
if (string.IsNullOrEmpty(str))
{
OUT_LOAD_INST_DATA_FAIL();
return;
}
OUT_LOAD_INST_DATA(str);
StringArguments loadStream = new StringArguments(str);
for (byte i = 0; i < karazhanConst.MaxEncounter; ++i)
{
var state = (EncounterState)loadStream.NextUInt32();
// Do not load an encounter as "In Progress" - reset it instead.
m_auiEncounter[i] = (uint)(state == EncounterState.InProgress ? EncounterState.NotStarted : state);
}
OUT_LOAD_INST_DATA_COMPLETE();
}
uint[] m_auiEncounter = new uint[karazhanConst.MaxEncounter];
string strSaveData;
uint m_uiOperaEvent;
uint m_uiOzDeathCount;
ObjectGuid m_uiCurtainGUID;
ObjectGuid m_uiStageDoorLeftGUID;
ObjectGuid m_uiStageDoorRightGUID;
ObjectGuid m_uiKilrekGUID;
ObjectGuid m_uiTerestianGUID;
ObjectGuid m_uiMoroesGUID;
ObjectGuid m_uiLibraryDoor; // Door at Shade of Aran
ObjectGuid m_uiMassiveDoor; // Door at Netherspite
ObjectGuid m_uiSideEntranceDoor; // Side Entrance
ObjectGuid m_uiGamesmansDoor; // Door before Chess
ObjectGuid m_uiGamesmansExitDoor; // Door after Chess
ObjectGuid m_uiNetherspaceDoor; // Door at Malchezaar
uint OperaEvent;
uint OzDeathCount;
uint OptionalBossCount;
ObjectGuid CurtainGUID;
ObjectGuid StageDoorLeftGUID;
ObjectGuid StageDoorRightGUID;
ObjectGuid KilrekGUID;
ObjectGuid TerestianGUID;
ObjectGuid MoroesGUID;
ObjectGuid NightbaneGUID;
ObjectGuid LibraryDoor; // Door at Shade of Aran
ObjectGuid MassiveDoor; // Door at Netherspite
ObjectGuid SideEntranceDoor; // Side Entrance
ObjectGuid GamesmansDoor; // Door before Chess
ObjectGuid GamesmansExitDoor; // Door after Chess
ObjectGuid NetherspaceDoor; // Door at Malchezaar
ObjectGuid[] MastersTerraceDoor = new ObjectGuid[2];
ObjectGuid ImageGUID;
ObjectGuid DustCoveredChest;
ObjectGuid BlackenedUrnGUID;
}
public override InstanceScript GetInstanceScript(InstanceMap map)