Fix build. (scripts are fixed but most need updated tho)
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@@ -159,12 +159,12 @@ namespace Scripts.Northrend.IcecrownCitadel
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{
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if (usable)
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{
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go.RemoveFlag(GameObjectFields.Flags, GameObjectFlags.NotSelectable);
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go.RemoveFlag(GameObjectFlags.NotSelectable);
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go.SetGoState(GameObjectState.Active);
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}
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else
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{
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go.SetFlag(GameObjectFields.Flags, GameObjectFlags.NotSelectable);
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go.AddFlag(GameObjectFlags.NotSelectable);
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go.SetGoState(GameObjectState.Ready);
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}
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}
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@@ -639,7 +639,7 @@ namespace Scripts.Northrend.IcecrownCitadel
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Creature valithria = instance.GetCreature(ValithriaDreamwalkerGUID);
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if (valithria)
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go.SetLootRecipient(valithria.GetLootRecipient(), valithria.GetLootRecipientGroup());
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go.RemoveFlag(GameObjectFields.Flags, GameObjectFlags.Locked | GameObjectFlags.NotSelectable | GameObjectFlags.NoDespawn);
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go.RemoveFlag(GameObjectFlags.Locked | GameObjectFlags.NotSelectable | GameObjectFlags.NoDespawn);
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break;
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case GameObjectIds.ArthasPlatform:
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ArthasPlatformGUID = go.GetGUID();
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@@ -851,7 +851,7 @@ namespace Scripts.Northrend.IcecrownCitadel
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GameObject loot = instance.GetGameObject(GunshipArmoryGUID);
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if (loot)
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loot.RemoveFlag(GameObjectFields.Flags, GameObjectFlags.Locked | GameObjectFlags.NotSelectable | GameObjectFlags.NoDespawn);
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loot.RemoveFlag(GameObjectFlags.Locked | GameObjectFlags.NotSelectable | GameObjectFlags.NoDespawn);
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}
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else if (state == EncounterState.Fail)
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_events.ScheduleEvent(TimedEvents.RespawnGunship, 30000);
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@@ -867,7 +867,7 @@ namespace Scripts.Northrend.IcecrownCitadel
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Creature deathbringer = instance.GetCreature(DeathbringerSaurfangGUID);
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if (deathbringer)
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loot.SetLootRecipient(deathbringer.GetLootRecipient(), deathbringer.GetLootRecipientGroup());
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loot.RemoveFlag(GameObjectFields.Flags, GameObjectFlags.Locked | GameObjectFlags.NotSelectable | GameObjectFlags.NoDespawn);
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loot.RemoveFlag(GameObjectFlags.Locked | GameObjectFlags.NotSelectable | GameObjectFlags.NoDespawn);
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}
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GameObject teleporter = instance.GetGameObject(TeleporterUpperSpireGUID);
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