Fix build. (scripts are fixed but most need updated tho)
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@@ -68,7 +68,7 @@ namespace Scripts.Northrend.Ulduar
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if (_algalonTimer != 0 && _algalonTimer <= 60)
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algalon.GetAI().DoAction((int)InstanceEvents.ActionInitAlgalon);
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else
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algalon.RemoveFlag(UnitFields.Flags, UnitFlags.ImmuneToPc);
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algalon.RemoveUnitFlag(UnitFlags.ImmuneToPc);
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}
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// Keepers at Observation Ring
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@@ -435,7 +435,7 @@ namespace Scripts.Northrend.Ulduar
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case InstanceGameObjectIds.CelestialPlanetariumAccess10:
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case InstanceGameObjectIds.CelestialPlanetariumAccess25:
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if (_algalonSummoned)
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gameObject.SetFlag(GameObjectFields.Flags, GameObjectFlags.InUse);
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gameObject.AddFlag(GameObjectFlags.InUse);
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break;
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case InstanceGameObjectIds.DoodadUlSigildoor01:
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AlgalonSigilDoorGUID[0] = gameObject.GetGUID();
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@@ -610,7 +610,7 @@ namespace Scripts.Northrend.Ulduar
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if (vehicle != null)
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{
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vehicle.RemoveAllPassengers();
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vehicleCreature.SetFlag(UnitFields.Flags, UnitFlags.NotSelectable);
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vehicleCreature.AddUnitFlag(UnitFlags.NotSelectable);
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vehicleCreature.DespawnOrUnsummon(5 * Time.Minute * Time.InMilliseconds);
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}
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}
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@@ -640,7 +640,7 @@ namespace Scripts.Northrend.Ulduar
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if (gameObject)
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{
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gameObject.SetRespawnTime((int)gameObject.GetRespawnDelay());
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gameObject.RemoveFlag(GameObjectFields.Flags, GameObjectFlags.NotSelectable);
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gameObject.RemoveFlag(GameObjectFlags.NotSelectable);
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}
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HandleGameObject(KologarnBridgeGUID, false);
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}
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@@ -651,7 +651,7 @@ namespace Scripts.Northrend.Ulduar
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GameObject HodirRareCache = instance.GetGameObject(HodirRareCacheGUID);
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if (HodirRareCache)
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if (GetData(InstanceData.HodirRareCache) != 0)
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HodirRareCache.RemoveFlag(GameObjectFields.Flags, GameObjectFlags.NotSelectable);
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HodirRareCache.RemoveFlag(GameObjectFlags.NotSelectable);
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GameObject HodirChest = instance.GetGameObject(HodirChestGUID);
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if (HodirChest)
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HodirChest.SetRespawnTime((int)HodirChest.GetRespawnDelay());
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