Fix build. (scripts are fixed but most need updated tho)
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@@ -783,7 +783,7 @@ namespace Scripts.Spells.Priest
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void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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PreventDefaultAction();
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GetTarget().RemoveMovementImpairingAuras();
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GetTarget().RemoveMovementImpairingAuras(true);
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}
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public override void Register()
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