Fix build. (scripts are fixed but most need updated tho)
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@@ -101,7 +101,7 @@ namespace Scripts.World.BossEmeraldDragons
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public override void Reset()
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{
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base.Reset();
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me.RemoveFlag(UnitFields.Flags, UnitFlags.NotSelectable | UnitFlags.NonAttackable);
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me.RemoveUnitFlag(UnitFlags.NotSelectable | UnitFlags.NonAttackable);
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me.SetReactState(ReactStates.Aggressive);
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DoCast(me, Spells.MarkOfNatureAura, true);
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@@ -478,7 +478,7 @@ namespace Scripts.World.BossEmeraldDragons
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_shades += (byte)Spells.TaerarShadeSpells.Length;
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DoCast(Spells.Shade);
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me.SetFlag(UnitFields.Flags, UnitFlags.NotSelectable | UnitFlags.NonAttackable);
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me.AddUnitFlag(UnitFlags.NotSelectable | UnitFlags.NonAttackable);
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me.SetReactState(ReactStates.Passive);
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++_stage;
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@@ -497,7 +497,7 @@ namespace Scripts.World.BossEmeraldDragons
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{
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_banished = false;
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me.RemoveFlag(UnitFields.Flags, UnitFlags.NotSelectable | UnitFlags.NonAttackable);
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me.RemoveUnitFlag(UnitFlags.NotSelectable | UnitFlags.NonAttackable);
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me.RemoveAurasDueToSpell(Spells.Shade);
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me.SetReactState(ReactStates.Aggressive);
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}
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