Start adding missing scripts Part 7

This commit is contained in:
hondacrx
2022-09-29 22:50:22 -04:00
parent a30e1d230f
commit b40005527a
6 changed files with 2346 additions and 0 deletions
@@ -0,0 +1,93 @@
/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game;
using Game.AI;
using Game.Entities;
using Game.Scripting;
namespace Scripts.Draenor
{
// 79243 - Baros Alexston
struct MiscConst
{
// Quest
public const uint QuestEstablishYourGarrison = 34586;
// Gossip
public const uint GossipOptionEstablishGarrison = 0;
// Text
public const uint SayStartConstruction = 0;
// Spells
public const uint SpellQuest34586Killcredit = 161033;
public const uint SpellCreateGarrisonShadowmoonValleyAlliance = 156020;
public const uint SpellDespawnAllSummonsGarrisonIntroOnly = 160938;
public static Position GarrisonLevelOneCreationPlayerPosition = new Position(1904.58f, 312.906f, 88.9542f, 4.303615f);
}
[Script]
class npc_baros_alexston : ScriptedAI
{
public npc_baros_alexston(Creature creature) : base(creature) { }
public override bool OnGossipSelect(Player player, uint menuId, uint gossipListId)
{
if (gossipListId == MiscConst.GossipOptionEstablishGarrison)
{
player.CloseGossipMenu();
player.CastSpell(player, MiscConst.SpellQuest34586Killcredit, true);
player.CastSpell(player, MiscConst.SpellCreateGarrisonShadowmoonValleyAlliance, true);
player.CastSpell(player, MiscConst.SpellDespawnAllSummonsGarrisonIntroOnly, true);
player.NearTeleportTo(MiscConst.GarrisonLevelOneCreationPlayerPosition);
PhasingHandler.OnConditionChange(player);
}
return true;
}
public override void OnQuestAccept(Player player, Quest quest)
{
if (quest.Id == MiscConst.QuestEstablishYourGarrison)
Talk(MiscConst.SayStartConstruction, player);
}
}
[Script] // 160938 - Despawn All Summons (Garrison Intro Only)
class spell_despawn_all_summons_garrison_intro_only : SpellScript
{
void HandleScript(uint effIndex)
{
Creature hitCreature = GetHitCreature();
if (hitCreature)
{
if (hitCreature.GetOwner() == GetCaster())
hitCreature.DespawnOrUnsummon();
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
}