diff --git a/Source/Game/Movement/MoveSpline.cs b/Source/Game/Movement/MoveSpline.cs index 50bf8f675..2b71671b8 100644 --- a/Source/Game/Movement/MoveSpline.cs +++ b/Source/Game/Movement/MoveSpline.cs @@ -162,7 +162,7 @@ namespace Game.Movement if (!splineflags.HasFlag(MoveSplineFlagEnum.OrientationFixed | MoveSplineFlagEnum.Falling | MoveSplineFlagEnum.JumpOrientationFixed)) { Vector3 hermite; - spline.Evaluate_Derivative(point_Idx, u, out hermite); + spline.Evaluate_Derivative(point_index, u, out hermite); if (hermite.X != 0f || hermite.Y != 0f) orientation = MathF.Atan2(hermite.Y, hermite.X); }