diff --git a/Source/Game/Entities/Player/Player.Map.cs b/Source/Game/Entities/Player/Player.Map.cs index 86f53359f..49c965f06 100644 --- a/Source/Game/Entities/Player/Player.Map.cs +++ b/Source/Game/Entities/Player/Player.Map.cs @@ -164,8 +164,8 @@ namespace Game.Entities // call leave script hooks immedately (before updating flags) if (oldZone != newZone) { - Global.OutdoorPvPMgr.HandlePlayerLeaveZone(this, m_zoneUpdateId); - Global.BattleFieldMgr.HandlePlayerLeaveZone(this, m_zoneUpdateId); + Global.OutdoorPvPMgr.HandlePlayerLeaveZone(this, oldZone); + Global.BattleFieldMgr.HandlePlayerLeaveZone(this, oldZone); } // group update