Core/Realms: Replaced hardcoded realm category list with Cfg_Categories.db2

Port From (https://github.com/TrinityCore/TrinityCore/commit/e161874695c5506bfa3cbcddf944d68b11cbc124)
This commit is contained in:
hondacrx
2024-02-01 09:43:05 -05:00
parent 6bab5cefc7
commit b48f777dc6
9 changed files with 103 additions and 119 deletions
@@ -6,6 +6,21 @@ using System.Numerics;
namespace Game.DataStorage
{
public sealed class Cfg_CategoriesRecord
{
public uint Id;
public LocalizedString Name;
public ushort LocaleMask;
public byte CreateCharsetMask;
public byte ExistingCharsetMask;
public byte Flags;
public sbyte Order;
public CfgCategoriesCharsets GetCreateCharsetMask() { return (CfgCategoriesCharsets)CreateCharsetMask; }
public CfgCategoriesCharsets GetExistingCharsetMask() { return (CfgCategoriesCharsets)ExistingCharsetMask; }
public CfgCategoriesFlags GetFlags() { return (CfgCategoriesFlags)Flags; }
}
public sealed class Cfg_RegionsRecord
{
public uint Id;