Misc Fixes
This commit is contained in:
@@ -74,7 +74,7 @@ namespace Game.Network.Packets
|
||||
}
|
||||
|
||||
public ObjectGuid GuildGUID;
|
||||
public GuildInfo Info;
|
||||
public GuildInfo Info = new GuildInfo();
|
||||
public bool HasGuildInfo;
|
||||
|
||||
public class GuildInfo
|
||||
@@ -453,7 +453,7 @@ namespace Game.Network.Packets
|
||||
public string NewLeaderName;
|
||||
public uint NewLeaderVirtualRealmAddress;
|
||||
public ObjectGuid OldLeaderGUID;
|
||||
public string OldLeaderName;
|
||||
public string OldLeaderName = "";
|
||||
public uint OldLeaderVirtualRealmAddress;
|
||||
public bool SelfPromoted;
|
||||
}
|
||||
@@ -587,11 +587,11 @@ namespace Game.Network.Packets
|
||||
|
||||
public override void Read()
|
||||
{
|
||||
_worldPacket.WriteBits(Name.Length, 7);
|
||||
_worldPacket.FlushBits();
|
||||
uint nameLen = _worldPacket.ReadBits<uint>(7);
|
||||
_worldPacket.ResetBitPos();
|
||||
|
||||
RankOrder = _worldPacket.ReadInt32();
|
||||
_worldPacket.WriteString(Name);
|
||||
Name = _worldPacket.ReadString(nameLen);
|
||||
}
|
||||
|
||||
public string Name;
|
||||
@@ -874,10 +874,11 @@ namespace Game.Network.Packets
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
_worldPacket .WriteUInt32( Version);
|
||||
_worldPacket.WriteUInt32(Version);
|
||||
_worldPacket.WriteUInt32(RewardItems.Count);
|
||||
|
||||
RewardItems.ForEach(p => p.Write(_worldPacket));
|
||||
foreach (var item in RewardItems)
|
||||
item.Write(_worldPacket);
|
||||
}
|
||||
|
||||
public List<GuildRewardItem> RewardItems;
|
||||
@@ -1468,9 +1469,10 @@ namespace Game.Network.Packets
|
||||
data.WriteUInt32(RaceMask);
|
||||
data.WriteUInt32(MinGuildLevel);
|
||||
data.WriteUInt32(MinGuildRep);
|
||||
data.WriteUInt32(Cost);
|
||||
data.WriteUInt64(Cost);
|
||||
|
||||
AchievementsRequired.ForEach(p => data.WriteUInt32(p));
|
||||
foreach (var achievementId in AchievementsRequired)
|
||||
data.WriteUInt32(achievementId);
|
||||
}
|
||||
|
||||
public uint ItemID;
|
||||
|
||||
@@ -1138,15 +1138,20 @@ namespace Game.Network.Packets
|
||||
}
|
||||
}
|
||||
|
||||
public long Health;
|
||||
public int AttackPower;
|
||||
public int SpellPower;
|
||||
long Health;
|
||||
int AttackPower;
|
||||
int SpellPower;
|
||||
List<SpellLogPowerData> PowerData = new List<SpellLogPowerData>();
|
||||
}
|
||||
|
||||
class SandboxScalingData
|
||||
{
|
||||
public bool GenerateDataForUnits(Creature attacker, Player target)
|
||||
bool GenerateDataPlayerToPlayer(Player attacker, Player target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool GenerateDataCreatureToPlayer(Creature attacker, Player target)
|
||||
{
|
||||
CreatureTemplate creatureTemplate = attacker.GetCreatureTemplate();
|
||||
|
||||
@@ -1162,7 +1167,7 @@ namespace Game.Network.Packets
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool GenerateDataForUnits(Player attacker, Creature target)
|
||||
bool GenerateDataPlayerToCreature(Player attacker, Creature target)
|
||||
{
|
||||
CreatureTemplate creatureTemplate = target.GetCreatureTemplate();
|
||||
|
||||
@@ -1178,7 +1183,7 @@ namespace Game.Network.Packets
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool GenerateDataForUnits(Creature attacker, Creature target)
|
||||
bool GenerateDataCreatureToCreature(Creature attacker, Creature target)
|
||||
{
|
||||
CreatureTemplate creatureTemplate = target.HasScalableLevels() ? target.GetCreatureTemplate() : attacker.GetCreatureTemplate();
|
||||
|
||||
@@ -1203,11 +1208,11 @@ namespace Game.Network.Packets
|
||||
Player playerTarget = target.ToPlayer();
|
||||
Creature creatureTarget = target.ToCreature();
|
||||
if (playerTarget)
|
||||
return GenerateDataForUnits(playerAttacker, playerTarget);
|
||||
return GenerateDataPlayerToPlayer(playerAttacker, playerTarget);
|
||||
else if (creatureTarget)
|
||||
{
|
||||
if (creatureTarget.HasScalableLevels())
|
||||
return GenerateDataForUnits(playerAttacker, creatureTarget);
|
||||
return GenerateDataPlayerToCreature(playerAttacker, creatureTarget);
|
||||
}
|
||||
}
|
||||
else if (creatureAttacker)
|
||||
@@ -1215,11 +1220,14 @@ namespace Game.Network.Packets
|
||||
Player playerTarget = target.ToPlayer();
|
||||
Creature creatureTarget = target.ToCreature();
|
||||
if (playerTarget)
|
||||
return GenerateDataForUnits(creatureAttacker, playerTarget);
|
||||
{
|
||||
if (creatureAttacker.HasScalableLevels())
|
||||
return GenerateDataCreatureToPlayer(creatureAttacker, playerTarget);
|
||||
}
|
||||
else if (creatureTarget)
|
||||
{
|
||||
if (creatureAttacker.HasScalableLevels() || creatureTarget.HasScalableLevels())
|
||||
return GenerateDataForUnits(creatureAttacker, creatureTarget);
|
||||
return GenerateDataCreatureToCreature(creatureAttacker, creatureTarget);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user