diff --git a/Source/Game/AI/CoreAI/PassiveAI.cs b/Source/Game/AI/CoreAI/PassiveAI.cs index 3466d7d79..b7b000afc 100644 --- a/Source/Game/AI/CoreAI/PassiveAI.cs +++ b/Source/Game/AI/CoreAI/PassiveAI.cs @@ -68,13 +68,6 @@ namespace Game.AI me.RemoveDynamicFlag(UnitDynFlags.Lootable); } - public override void KilledUnit(Unit victim) - { - // We killed a creature, disable victim's loot - if (victim.IsTypeId(TypeId.Unit)) - me.RemoveDynamicFlag(UnitDynFlags.Lootable); - } - public override void MoveInLineOfSight(Unit who) { } public override void JustEnteredCombat(Unit who)