Core/Conditions: Corrected upper array bound requirement for PlayerConditionLogic
Port From (https://github.com/TrinityCore/TrinityCore/commit/38096181ebcc61df3155f6d419974cd96544e4a8)
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@@ -1768,7 +1768,7 @@ namespace Game
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static bool PlayerConditionLogic(uint logic, bool[] results)
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static bool PlayerConditionLogic(uint logic, bool[] results)
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{
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{
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Cypher.Assert(results.Length < 16, "Logic array size must be equal to or less than 16");
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Cypher.Assert(results.Length < 8, "Logic array size must be equal to or less than 8");
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for (var i = 0; i < results.Length; ++i)
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for (var i = 0; i < results.Length; ++i)
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{
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{
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