From b66c37f34e7e8a6cf1e196a17c765d64fbe10787 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Fri, 25 Feb 2022 19:43:56 -0500 Subject: [PATCH] Core/Conditions: Update phases when quest objective is updated Port From (https://github.com/TrinityCore/TrinityCore/commit/16a80656c51affe44de19940bc519dccbaa3ee3f) --- Source/Game/Entities/Player/Player.Quest.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Game/Entities/Player/Player.Quest.cs b/Source/Game/Entities/Player/Player.Quest.cs index f37d1f8d9..b59e09b0f 100644 --- a/Source/Game/Entities/Player/Player.Quest.cs +++ b/Source/Game/Entities/Player/Player.Quest.cs @@ -2468,6 +2468,8 @@ namespace Game.Entities if (anyObjectiveChangedCompletionState) UpdateVisibleGameobjectsOrSpellClicks(); + + PhasingHandler.OnConditionChange(this); } public bool HasQuestForItem(uint itemid)