Core/AI: Fix remaining charming issue
Port From (https://github.com/TrinityCore/TrinityCore/commit/dab7e5688c55d4b785a9277d15ea55e075870849)
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@@ -57,6 +57,9 @@ namespace Game.AI
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me.EngageWithTarget(lastCharmer);
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me.EngageWithTarget(lastCharmer);
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}
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}
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me.LastCharmerGUID.Clear();
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me.LastCharmerGUID.Clear();
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if (!me.IsInCombat())
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EnterEvadeMode(EvadeReason.NoHostiles);
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}
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}
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base.OnCharmed(isNew);
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base.OnCharmed(isNew);
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@@ -760,6 +760,9 @@ namespace Game.AI
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me.EngageWithTarget(lastCharmer);
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me.EngageWithTarget(lastCharmer);
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}
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}
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me.LastCharmerGUID.Clear();
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me.LastCharmerGUID.Clear();
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if (!me.IsInCombat())
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EnterEvadeMode(EvadeReason.NoHostiles);
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}
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}
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}
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}
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