Core/Units: Allow autoattack if channelling with SPELL_ATTR5_ALLOW_ACTIONS_DURING_CHANNEL

Port From (https://github.com/TrinityCore/TrinityCore/commit/bbe7cba7f411977d756f6f697056aafb920a5b0a)
This commit is contained in:
hondacrx
2023-08-28 11:30:37 -04:00
parent 9227b1c622
commit b6b558f03a
3 changed files with 16 additions and 2 deletions
+1 -1
View File
@@ -500,7 +500,7 @@ namespace Framework.Constants
Moving = RoamingMove | ConfusedMove | FleeingMove | ChaseMove | FollowMove | FollowFormationMove,
Controlled = Confused | Stunned | Fleeing,
LostControl = Controlled | Possessed | Jumping | Charging,
CannotAutoattack = Controlled | Charging | Casting,
CannotAutoattack = Controlled | Charging,
Sightless = LostControl | Evade,
CannotTurn = LostControl | Rotating | Focusing,
NotMove = Root | Stunned | Died | Distracted,