Scripts/Spells: Added spell effect validation helper
Port From (https://github.com/TrinityCore/TrinityCore/commit/f8a6a9b01713a5dbe5ed38bd3d1b1c72191cf288)
This commit is contained in:
@@ -184,8 +184,7 @@ namespace Scripts.Spells.Paladin
|
||||
{
|
||||
public override bool Validate(SpellInfo spellInfo)
|
||||
{
|
||||
return ValidateSpellInfo(SpellIds.AvengingWrath)
|
||||
&& spellInfo.GetEffects().Count >= 1;
|
||||
return ValidateSpellInfo(SpellIds.AvengingWrath) && ValidateSpellEffect(spellInfo.Id, 1);
|
||||
}
|
||||
|
||||
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
|
||||
Reference in New Issue
Block a user