Scripts/Spells: Added spell effect validation helper

Port From (https://github.com/TrinityCore/TrinityCore/commit/f8a6a9b01713a5dbe5ed38bd3d1b1c72191cf288)
This commit is contained in:
hondacrx
2023-06-13 03:59:41 -04:00
parent 71a878c2cf
commit b7146a011e
14 changed files with 73 additions and 51 deletions
+1 -1
View File
@@ -1349,7 +1349,7 @@ namespace Scripts.Spells.Quest
{
public override bool Validate(SpellInfo spellInfo)
{
return spellInfo.GetEffects().Count > 1
return ValidateSpellEffect(spellInfo.Id, 1)
&& ValidateSpellInfo((uint)spellInfo.GetEffect(0).CalcValue())
&& Global.ObjectMgr.GetQuestTemplate((uint)spellInfo.GetEffect(1).CalcValue()) != null;
}